Li, JQ
SENSORS, MEASUREMENT AND INTELLIGENT MATERIALS II, PTS 1 AND 2[1660-9336], Published 2014, Volume 475-476, Pages 1032-1039
收錄情况: WOS SCOPUS
WOS核心合集引用: 0
2.3D Simulation Model of Lunar Crater Based on Single CCD Image
Wang, JL, Li, JQ, Li More...
PROCEEDINGS OF THE FIRST INTERNATIONAL CONFERENCE ON INFORMATION SCIENCE AND ELECTRONIC TECHNOLOGY[2352-538X], Published 2015, Volume 3, Pages 1-4
收錄情况: WOS
WOS核心合集引用: 33
3.Analysis of all-in-focus image processing in image restoration
Li, JQ, Tian, XL
MULTIMEDIA TOOLS AND APPLICATIONS[1380-7501], Published 2017, Volume 76, Issue 13, Pages 14733-14757
收錄情况: WOS SCOPUS
WOS核心合集引用: 0 2023影響因子: 3.0 发表年影響因子: 1.541
Li, XY, Li, JQ, Tian More...
CONCURRENCY AND COMPUTATION-PRACTICE & EXPERIENCE[1532-0626], Published 2019, Volume 31, Issue 10,
收錄情况: WOS SCOPUS
WOS核心合集引用: 0 2023影響因子: 1.5 发表年影響因子: 1.447
5.Topographic surface roughness analysis based on image processing of terrestrial planet
Li, JQ, Cao, W, Tian More...
CLUSTER COMPUTING-THE JOURNAL OF NETWORKS SOFTWARE TOOLS AND APPLICATIONS[1386-7857], Published 2019, Volume 22, Pages 8689-8702
收錄情况: WOS SCOPUS
WOS核心合集引用: 1 2023影響因子: 3.6 发表年影響因子: 3.458
6.All-in-focused sensor image processing based on enhancement in the frequency domain
Li, Jiaqi, Wu, Jiang More...
Sensor Letters[1546-198X], Published 2015, Volume 13, Issue 2, Pages 123-126
收錄情况: SCOPUS
7.Target Recognition and Tracking Algorithm without Training Samples: Sand-Table Algorithm
Jia Qi Li, Chu Guang More...
Advanced Materials Research[1662-8985], Published 2014, Volume 1061-1062, Pages 1177-1185
8.Frequency roughness analysis in image processing and game design
Li, JQ
JOURNAL OF INTELLIGENT INFORMATION SYSTEMS[0925-9902], Published 2021,
收錄情况: WOS SCOPUS
WOS核心合集引用: 0 2023影響因子: 2.3 发表年影響因子: 2.504
9.A review of narrative approaches in electronic games
Li, YiPeng, Li, JiaQ More...
15th International Conference on Interfaces and Human Computer Interaction, IHCI 2021 and 14th International Conference on Game and Entertainment Technologies, GET 2021 - Held at the 15th Multi-Conference on Computer Science and Information Systems, MCCSIS 2021, Published 2021, Pages 249-251
收錄情况: SCOPUS
10.A Study on the Agent in Fighting Games Based on Deep Reinforcement Learning
Liang, H, Li, JQ
MOBILE INFORMATION SYSTEMS[1574-017X], Published 2022, Volume 2022,
收錄情况: WOS SCOPUS
WOS核心合集引用: 0
11.A literature review of genetic algorithm applied to games
Liang, H, Li, JQ
JOURNAL OF COMPUTATIONAL METHODS IN SCIENCES AND ENGINEERING[1472-7978], Published 2023, Volume 23, Issue 1, Pages 311-324
收錄情况: WOS SCOPUS
WOS核心合集引用: 1 2023影響因子: 0.5 发表年影響因子: 0.5
Chen, JM, Wang, DL, More...
BUILDINGS[2075-5309], Published 2023, Volume 13, Issue 9,
收錄情况: WOS SCOPUS
WOS核心合集引用: 9 2023影響因子: 3.1 发表年影響因子: 3.1
13.HyNet: A novel hybrid deep learning approach for efficient interior design texture retrieval
Chen, JM, Shao, ZC, More...
MULTIMEDIA TOOLS AND APPLICATIONS[1380-7501], Published 2023,
收錄情况: WOS SCOPUS
WOS核心合集引用: 3 2023影響因子: 3.0 发表年影響因子: 3.0
陈诺舟,李佳琪
西部广播电视[1006-5628], Published 2024, Volume 45, Issue 02, Pages 9-12
收錄情况: CNKI
Fang, J, Li, JQ, Liu More...
International Communication of Chinese Culture[2197-4233], Published 2024, Volume 11, Issue 2, Pages 259-279
收錄情况: WOS
WOS核心合集引用: 1 2023影響因子: 0.3
16.Discovering Knowledge Assets to Foster Esports’s Sustainable Expansion
Li, Jiaqi, Chen, Bai More...
Journal of the Knowledge Economy[1868-7865], Published 2024,
收錄情况: WOS SCOPUS
WOS核心合集引用: 1 2023影響因子: 4.0
17.The role played by insider transfer information in esports coverage
Rong, Yi, Li, Jiaqi
Frontiers in Sports and Active Living[2624-9367], Published 2024, Volume 6,
收錄情况: WOS SCOPUS
WOS核心合集引用: 0 2023影響因子: 2.3
20.Links between Video Games and other Media: Ludonarrative Dissonance and Transmedia Storytelling
Nuozhou Chen, Jiaqi More...
Proceedings of the 2nd International Conference on Art Design and Digital Technology, ADDT 2023, Published 2023,
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