李佳琪

人文藝術學院(FA)

ORCID: 0000-0001-6076-4350

ResearcherID: AAX-6745-2020

成果: 34 件 | 合作者:56 

WOS核心合集引用:116 | H Index:3 | WOS收錄:20

CNKI收錄:3 | SCOPUS收錄:19

論文: 30  |  著作:1  |  科研項目:3

論文: 30 篇 上傳 編輯 糾錯 可能是李佳琪的文章 匯出

1.Beyond the 'Yellow Sand' and Toward Cultural Agency: Sinologism and Cross-Cultural Communication in Black Myth: Wukong

Chen, NZ, Li, JQ, De     More...

Arts[2076-0752], Published 2026, Volume 15, Issue 4, Pages 20

收錄情况: WOS

WOS核心合集引用: 0  2025影響因子:  0.5 

2."The Immersion Paradox of AI Authorship": Unveiling the Artificiality Threshold in Non-Core Game Narrative Texts

Yang, YH, Li, JQ, Li     More...

INTERNATIONAL JOURNAL OF HUMAN-COMPUTER INTERACTION[1044-7318], Published 2026,

收錄情况: WOS SCOPUS

WOS核心合集引用: 0  2025影響因子:  6.1 

3.Hierarchical Multi-Population Cooperative Evolutionary Approach for Constrained Multi-Objective Optimization

Xiang, XY, Gu, XY, L     More...

MATHEMATICS[2227-7390], Published 2026, Volume 14, Issue 5,

收錄情况: WOS SCOPUS

WOS核心合集引用: 0  2025影響因子:  2.3 

4."Unpacking the Socio-Psychological Potency Behind UX": The Perception-Actualization Mechanism of Affordance (PAMA) in Human-Metahuman Self-Disclosure

Wang, YM, Wang, JH,     More...

INTERNATIONAL JOURNAL OF HUMAN-COMPUTER INTERACTION[1044-7318], Published 2026,

收錄情况: WOS SCOPUS

WOS核心合集引用: 0  2025影響因子:  6.1 

5.From digital play to intercultural belonging: International students’ e-sports participation and social integration in Chinese universities

Baicheng Cheng, Jiaq     More...

Journal of International Students[2162-3104], Published 2026, Volume 16, Issue 18, Pages 23-48

2025影響因子:  2.1 

6.A scoping review on haptic-mediated immersive museum experiences (HM-IMEs): trends, mechanisms and opportunities

Zou, Y, Li, JQ, Song     More...

NPJ HERITAGE SCIENCE[3059-3220], Published 2026, Volume 14, Issue 1,

收錄情况: WOS SCOPUS

WOS核心合集引用: 0  2025影響因子:  N/A 

7.A TAM-informed exploration of user acceptance of AI virtual singers in human-AI co-creation: simulation fidelity, functional value, and cultural value

Yu, J, Li, JQ

COGENT ARTS & HUMANITIES[2331-1983], Published 2026, Volume 13, Issue 1,

收錄情况: WOS

WOS核心合集引用: 0  2025影響因子:  1.0 

8.Exploration of Cross-Modal AIGC Integration in Unity3D for Game Art Creation

Liu, QC, Li, JQ, Hu,     More...

ELECTRONICS[2079-9292], Published 2025, Volume 14, Issue 6,

收錄情况: WOS SCOPUS

WOS核心合集引用: 3  2025影響因子:  2.9  发表年影響因子:  2.9 

9.Optimizing Experiments on the Time Course of Mental Processes: A Novel Method and Application for Measuring Keyboard Switches Bounce-back Time

Li, Jia Qi, Fang, Yu     More...

Psicologica[0211-2159], Published 2025, Volume 56, Pages 1-60

收錄情况: SCOPUS

2025影響因子:  1.0  发表年影響因子:  1.0 

10.中国动画电影的国风化表达——以《哪吒之魔童闹海》为例

安静,李佳琪

中国传媒科技[1671-0134], Published 2025, Issue 3, Pages 18-22

收錄情况: CNKI

成果: 1 匯出
Book Chapter

1.Advances in Materials Science and Engineering : Game testing based on artificial intelligence emotional cognition

 J.H. Cheng, J.Q. Li

9781003225850 Taylor & Francis Group, CRC Press 2021

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