李佳琪

人文藝術學院(FA)

ORCID: 0000-0001-6076-4350

ResearcherID: AAX-6745-2020

成果: 18 件 | 合作者:20 

WOS核心合集引用:36 | H Index:1 | WOS收錄:10

CNKI收錄:1 | SCOPUS收錄:10

論文: 14  |  著作:1  |  科研項目:3

論文: 14 篇 上傳 編輯 糾錯 可能是李佳琪的文章 匯出

1.基于跨媒介叙事背景探讨故事世界构建策略

陈诺舟,李佳琪

西部广播电视[1006-5628], Published 2024, Volume 45, Issue 02, Pages 9-12

收錄情况: CNKI

2.A literature review of genetic algorithm applied to games

Liang, H, Li, JQ

JOURNAL OF COMPUTATIONAL METHODS IN SCIENCES AND ENGINEERING[1472-7978], Published 2023, Volume 23, Issue 1, Pages 311-324

收錄情况: WOS

WOS核心合集引用: 0  2022影響因子:  0.5 

3.Using Artificial Intelligence to Generate Master-Quality Architectural Designs from Text Descriptions

Chen, JM, Wang, DL,     More...

BUILDINGS[2075-5309], Published 2023, Volume 13, Issue 9,

收錄情况: WOS SCOPUS

WOS核心合集引用: 1  2022影響因子:  3.8 

4.HyNet: A novel hybrid deep learning approach for efficient interior design texture retrieval

Chen, JM, Shao, ZC,     More...

MULTIMEDIA TOOLS AND APPLICATIONS[1380-7501], Published 2023,

收錄情况: WOS SCOPUS

WOS核心合集引用: 1  2022影響因子:  3.6 

5.A Study on the Agent in Fighting Games Based on Deep Reinforcement Learning

Liang, H, Li, JQ

MOBILE INFORMATION SYSTEMS[1574-017X], Published 2022, Volume 2022,

收錄情况: WOS SCOPUS

WOS核心合集引用: 0 

6.Frequency roughness analysis in image processing and game design

Li, JQ

JOURNAL OF INTELLIGENT INFORMATION SYSTEMS[0925-9902], Published 2021,

收錄情况: WOS SCOPUS

WOS核心合集引用: 0  2022影響因子:  3.4  发表年影響因子:  2.504 

7.A review of narrative approaches in electronic games

Li, YiPeng, Li, JiaQ     More...

15th International Conference on Interfaces and Human Computer Interaction, IHCI 2021 and 14th International Conference on Game and Entertainment Technologies, GET 2021 - Held at the 15th Multi-Conference on Computer Science and Information Systems, MCCSIS 2021, Published 2021, Pages 249-251

收錄情况: SCOPUS

8.A suspected lunar volcano identification algorithm based on convolutional neural network by the rapid location of light shadow impacts

Li, XY, Li, JQ, Tian     More...

CONCURRENCY AND COMPUTATION-PRACTICE & EXPERIENCE[1532-0626], Published 2019, Volume 31, Issue 10,

收錄情况: WOS SCOPUS

WOS核心合集引用: 0  2022影響因子:  2.0  发表年影響因子:  1.447 

9.Topographic surface roughness analysis based on image processing of terrestrial planet

Li, JQ, Cao, W, Tian     More...

CLUSTER COMPUTING-THE JOURNAL OF NETWORKS SOFTWARE TOOLS AND APPLICATIONS[1386-7857], Published 2019, Volume 22, Pages 8689-8702

收錄情况: WOS SCOPUS

WOS核心合集引用: 1  2022影響因子:  4.4  发表年影響因子:  3.458 

10.Analysis of all-in-focus image processing in image restoration

Li, JQ, Tian, XL

MULTIMEDIA TOOLS AND APPLICATIONS[1380-7501], Published 2017, Volume 76, Issue 13, Pages 14733-14757

收錄情况: WOS SCOPUS

WOS核心合集引用: 0  2022影響因子:  3.6  发表年影響因子:  1.541 

成果: 1 匯出
Book Chapter

1.Advances in Materials Science and Engineering : Game testing based on artificial intelligence emotional cognition

 J.H. Cheng, J.Q. Li

9781003225850 Taylor & Francis Group, CRC Press 2021

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